Showing posts from September, 2015

Review - "Animal Crossing: Happy Home Designer"

What would happen if you stripped Animal Crossing down to its very core elements?

No, I'm not talking about grinding for Bells, socializing with animals, or even managing a town. In this case, home design is, quite literally, the name of the game. Nintendo opted to take its famous (and famously addictive) series of cute life simulators and make an entire title that revolves around home design. By consequence, the entire premise sounds eerily similar to many, many games that one can download for free on iOS or Android, except with the asking price of a full retail game. On paper, this seems like a pared down, simplistic diversion that gives potential customers very little incentive to spend their money on it.

Announcing A New Series And More Posts For 2016!

Next year, Sonic The Hedgehog is 25 years old. Well. His franchise is. According to Sega, he's still fifteen years old. Um... sure, guys.
For better, for worse, the little blue guy's stuck around the game industry for two and a half decades at this point. And now, with one blog series under my belt, I figured it's the perfect time to overburden myself entirely and celebrate Sonic's birthday the only way I know how: playing an obscene amount of awful video games!

Enter Sonic Jam.

Summer of Schwarzenegger - "Maggie" (2015)

Summer of Schwarzenegger goes out not with a bang, but with... a literal whimper?

Backlogged - "Shenmue" (2000)

(Backlogged is where I dig into my gaming, TV and movie pile of shame, then write about it!)

For all the hype-mongering I did on social media over the still-shocking announcement of Shenmue III back in June, Yu Suzuki's ambitious (perhaps too ambitious) series of games has somehow eluded me over the years. I've always loved the series by osmosis, not through actually playing them. It sort of comes with the territory of being a dyed-in-the-wool Sega fan, which I very much am. If you love Sega, you love Shenmue. That just sort of seems to be how it works.

But now, after three failed starts, I'm finally discovering, fifteen years later, why people still care about these games.

Summer of Schwarzenegger - "Sabotage" (2014)

It's practically mid-September. I know this. It should be September of Schwarzenegger at this point.

But, once again, it's because I was having a hard time slogging through another garbage movie. Like, there are so many good games out, you know? I could be playing those. I could watch Mad Max: Fury Road again, man. I just got it on BluRay. Or maybe keep doing my rewatch of Twin Peaks. That sounds like a good time.

But no. Here I am. Talking about yet another garbage movie that Arnold got roped into doing. Except this one? This one's written by Skip Woods.

Dear god. This one's written by Skip fucking Woods.

Review - "Hatsune Miku: Project Mirai DX"

It's around 2:30 AM where I am, and I should probably be getting to bed. But after spending a good bit of time with Hatsune Miku: Project Mirai DX today, I felt compelled to write something about it. So, here I am. Why did I feel so compelled, you ask?

Because it's one of the best 3DS games I've played in ages.

Review - "Danganronpa Another Episode: Ultra Despair Girls"

Resident Evil 4 is a title that helped define modern gaming. It practically created the "over-the-shoulder" view that's taken for granted these days, among many, many other things. But the thing is that, despite it still being a fun game to go back to, it hasn't aged super well. Sure, the art direction, narrative, and overall atmosphere are all top-notch, but the mechanics introduced have been improved upon several times over in the decade-plus since its initial release.

I bring this title up because, despite those mechanics not particularly holding up, Danganronpa Another Episode: Ultra Despair Girls sees fit to ape them wholesale and throw them, clumsily, into a franchise that really ought to never be a shooter.

Review - "Metal Gear Solid V: The Phantom Pain"

Metal Gear Solid V: Ground Zeroes was a tad bit of a disappointment for me. While some fans disagree with me on this, I felt like it was a thirty-dollar pass to get excited for The Phantom Pain, which is something I didn't need to pay for. It was short on content, and the narrative was uncharacteristically pithy and somewhat bitter. On the upside, the gameplay housed arguably some of the best stealth mechanics out there, and the visuals were on-par with what I expected when I jumped in to this generation of consoles. Now, over a year later, we're getting the "hundreds of times" bigger follow-up experience that we were promised. This is the game that fans like myself have waited over a decade for, ever since we were introduced to Big Boss back in 2004. The only question on everyone's mind, of course, is whether or not Konami, arguably the worst major publisher in the business right now, managed to mess this up somehow, in the wake of all the drama surrounding them…

Summer of Schwarzenegger - "Escape Plan" (2013)

(Yes, I know it's September. Bear with me. We'll get through this. I promise.)

Somehow, Arnold Schwarzenegger shared a double bill with Sinbad before he finally got around to teaming up with Sylvester Stallone.