Showing posts from February, 2015

A Chat About Male Empowerment Fantasies in Gaming

The game industry has gotten a lot more progressive. This might be an unpopular opinion, to both "sides" of the ongoing sexism in games debate, but it's an undeniable fact. Less than a decade ago, it was perfectly acceptable to advertise games with women's cleavage. use women as background items to be murdered or banged, and other things. I mean, come on. We got The Guy Game, Leisure Suit Larry: Magna Cum Laude, God of War, the heinous ad campaign of Hitman: Blood Money, and Dead or Alive Xtreme Beach Volleyball, and those were things that got released with barely any criticism.

Now, we have developers actively trying to create diverse female leads, franchises changing course to be more inclusive, and a steady trickle of awesome women breaking into the industry (despite assholes trying to scare them away.) And this is a great thing. I genuinely feel that. But, as a question, in this medium, is there a place for male empowerment fantasies anymore? Or is the very conc…

Video: Does Length Matter? The Sixty Dollar Question

New video on The Order: 1886 and game length in general! Subscribe if you want more!

What Should Be in the New "Spider-Man"

I'm sure I don't need to tell you, but Spider-Man will now be a canonical part of the Marvel Cinematic Universe. Yay! Everybody and their brother/sister is losing their shit over it, and for good reason. It's been a long time coming, especially after Sony has run the license into the ground and essentially lost the goodwill of comic fans everywhere. Now, look, I didn't think Amazing Spider-Man 2 was as bad as all that, personally, but there's no denying that it was a spit in the face to the comics, and a kick in the teeth to people who wanted something as good as, say, the original Spider-Man 2. And that first one? Jesus, that first one was bad.

So, yeah, I'm happy that Spidey's back, more or less (Sony still gets a heavy say in creative control.) But just how will he return? We know he'll be in an upcoming film. We know he'll get a new stand-alone feature. We know that, unfortunately, Andrew Garfield has been kicked to the curb and that his trilog…

Straight To Video Review - "John Wick" (2014)

(Unlike what the name may suggest, "Straight To Video" is my new series of reviews where I talk about recent home video releases that I didn't get the chance to see in theaters!)
I always find myself having to defend Keanu Reeves' acting prowess. He always gets a lot of guff, with people saying he has no range, no variety in his roles, and is, overall, just flat and not very good. Of course, I disagree. When given the right role, I've always felt that Reeves is quite the good actor who can do wonders with a role that, in other hands, might have been generic, or even hammy. Imagining Matrix, Point Break, Bill and Ted or yes, even Johnny Mnemonic without Reeves is quite difficult, and I daresay they'd even be worse off without his presence. 
And now, I can add John Wick in full confidence to that list. Also, it's a damn fine movie.

Review - "Life Is Strange: Episode One - Chrysalis"

At the end of the 1.5-2.5 hours it took to beat Life Is Strange's first episode, I was taken aback. During all that time, I had heard a character use the phrase "hella" multiple times, non-ironically. There was an educational lecture on the origins of the "selfie." The protagonist's best friend said she just needed to relax and "blaze" for a little while. The list goes on. Basically, for the average running time of a movie, my ears were inundated with some of the more bizarre, incongruous "teenage" lingo that I've ever heard. It just doesn't let up.

And you shouldn't either, because despite the fuck-awful dialogue at times, Life Is Strange is well on its way being one of my favorites of 2015.

The Best Is Yet To Come

So, this is a bit late, it being February and all. I assume any readers of this blog assume that I've moved on. That is, in fact, not the case at all. Well, it was going to be. That's for sure. I was almost confident that my new gaming site would hit, and would be being worked on, and... well, as you can see, that didn't really work out. At all. I felt a lot of pressure to be "professional" and lost sight of what was fun about reviewing shit and writing about it in the first place. And thus? I'm back. And I'm pretty confident that this year will be pretty fucking great. Here's why.