Showing posts from November, 2013

Hidden Last-Gen Gems (Part One)

So as I mentioned in my recent article, we are in the midst of the eighth generation of video game consoles. Crazy to think that it was seven years ago I was rabidly excited over playing The Legend of Zelda: Twilight Princess on my shiny new Wii, or busting heads in Virtua Fighter 5 on the PlayStation 3, or "finishing the fight" in Halo 3. Yet here we are, and while it's tempting to make a "best of the last generation list", let's face it, everybody's been doing that since news of the new consoles broke. Instead, it's high time that I take a look back at games nobody gave enough love during the seventh generation. Keep in mind that these are just my picks, and if you have any overlooked gems, be sure to sound off in the comments.

Ready? In no particular order, here's the first part of my picks for the most overlooked seventh-gen games.

"Graphic" Violence: Style Vs. Substance in Video Games

Last night, before heading to bed, I had an interesting conversation with my girlfriend about graphics in video games. We started talking about Microsoft's advertising bullet point of "cinematic gameplay to rival Hollywood," and I commented how I felt that it was ridiculous for corporations that keep trying to put out prettier and prettier games for the sake of one-upping both each other and blockbuster movies. However, she pointed out the fact that I routinely lauded trailers for certain games, like Metal Gear Solid V: The Phantom Pain, for their movie-like qualities and dazzling eye candy graphics. That point hit me like a freight train, because she was absolutely right: as much as I contend that good games don't need to have good graphics, I get wrapped up in the hype of "OMG NXTGEN GRAFIX" and watching cinematic cutscenes unfold in some of my favorite series.

So, that forced me to think. As a gamer, how do I feel about graphical emphasis and focus on c…

Review - "Senran Kagura Burst"

Senran Kagura is a franchise that I've been pretty dubiously curious about since its inception. On the one hand, I like kunoichi stories and brawlers, so combining the two in a portable franchise seemed to be a natural win in my book. On the other hand, the series' purpose seemed more focused on showing three-dimensional anime boob and butt cleavage as opposed to actual fighting, and the plot seemed to be almost non-existent. When one of the 3DS entries was localized, it seemed high time to try it out for myself and see what all the fuss was about.

Now that it's been sprung right in my face, the purpose of this game is entirely clear. And boy, is it a crappy one.

Failure To Launch: Fried Critic's Worst Console Launch Picks

Can you smell it in the air? Taste it when you lick your greasy lips? Feel it when you... well, you're getting my point. There's a special feeling in the air this month, and no, it's not togetherness, family, harmony, or goodwill towards mankind. Far more important than any of that is the launch of the PlayStation 4 and the Xbox One, which with the WiiU released last year means that we are officially in the eighth generation of consoles.

Only time will tell if these launches go well, but odds are they'll go better than these duds.

Welcome To Your Doom

Given that I've already made an Altered Beast joke in this post, I think you already know whether or not you're going to like this blog.