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How The Switch Saved Christmas (And My Love Of Gaming)

At this point last year, the Switch seemed like another one of Nintendo's crazy ideas that was destined to crash and burn. That might sound cynical, but beneath the promising premise, there were so many factors that could go wrong. The battery life could be abysmal. The JoyCons could be flimsy garbage. The touch screen could be easily damaged. Upscaling an undocked game to a docked one could be a nightmare. The lack of horsepower might mean that poo-bahs like EA and Activision stayed away, although, really, that would be a plus for me.

And of course, this was hot off the heels of the Wii U. Now, that was a system that I loved, without a doubt. I still contend that a few of the best games ever made came out on it (Bayonetta 2, Super Mario 3D World, Mario Kart 8, Splatoon, Donkey Kong Country: Tropical Freeze) along with some underrated gems like Captain Toad, Kirby and the Rainbow Curse, ZombiU, Wonderful 101, and Devil's Third  (don't @ me, I dug it.) But it was undoubted…

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